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	<title>eddybrown.co.uk</title>
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	<link>http://www.eddybrown.co.uk</link>
	<description>3D Artist</description>
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		<title>Lotus Elise S2</title>
		<link>http://www.eddybrown.co.uk/blog/lotus-elise-s2/</link>
		<comments>http://www.eddybrown.co.uk/blog/lotus-elise-s2/#comments</comments>
		<pubDate>Fri, 15 May 2009 09:15:21 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Lotus Elise]]></category>
		<category><![CDATA[Mental Ray]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=320</guid>
		<description><![CDATA[Here&#8217;s my Lotus Elise S2 which was modeled in 3ds Max and rendered in Mental Ray. The orange flip is a custom colour that I really liked and the green is a rare Lotus colour, Krypton Green.]]></description>
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		<title>Team Awesome grab awards!</title>
		<link>http://www.eddybrown.co.uk/blog/games-republic-awards/</link>
		<comments>http://www.eddybrown.co.uk/blog/games-republic-awards/#comments</comments>
		<pubDate>Mon, 11 May 2009 20:03:22 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[University]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=286</guid>
		<description><![CDATA[Great news! Team Awesome won the Sumo Digital Award for Game Technology and also won 2nd place Rockstar Leeds Award for Best Team! Team Awesome was a small team that we formed to tackle our team project module in final year of university. We developed a game called JetXS that was entered into the Game [...]]]></description>
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		<title>Modelling a tyre + wheel</title>
		<link>http://www.eddybrown.co.uk/blog/modelling-a-tyre-wheel/</link>
		<comments>http://www.eddybrown.co.uk/blog/modelling-a-tyre-wheel/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 22:30:36 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[University]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=231</guid>
		<description><![CDATA[Here&#8217;s a test render of a little project I&#8217;m working on for my 3d module at uni. It&#8217;s an alloy wheel from a Lotus Elise S2 wearing Bridgestone Potenza R040s (although the side wall reads R050!) It&#8217;s still a work in progress but I&#8217;m fairly happy with since its my first proper go at a [...]]]></description>
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		<title>Baking Ambient Occlusion with 3ds Max &amp; Mental Ray</title>
		<link>http://www.eddybrown.co.uk/blog/baking-ambient-occlusion/</link>
		<comments>http://www.eddybrown.co.uk/blog/baking-ambient-occlusion/#comments</comments>
		<pubDate>Thu, 18 Dec 2008 20:56:41 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Mental Ray]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=181</guid>
		<description><![CDATA[This tutorial will take you through the process of baking ambient occlusion in 3ds Max using Mental Ray. Ambient occlusion is a shading method used in 3D computer graphics which helps add realism to local reflection models by taking into account attenuation of light due to occlusion. Ambient Occlusion attempts to approximate the way light [...]]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Wacom Vista Problems (&amp; how to overcome them!)</title>
		<link>http://www.eddybrown.co.uk/blog/wacom-vista-problems/</link>
		<comments>http://www.eddybrown.co.uk/blog/wacom-vista-problems/#comments</comments>
		<pubDate>Sun, 30 Nov 2008 19:23:03 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Tips & Resources]]></category>
		<category><![CDATA[Wacom]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=73</guid>
		<description><![CDATA[I hadn&#8217;t used my Wacom tablet for a while and plugged it in today and encountered my first real problems with it. I first noticed that the pen wasn&#8217;t pressure sensitive in Photoshop and then I noticed that the pen would only work in Photoshop! I had a quick play with the settings and discovered [...]]]></description>
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		<title>Modelling a London Brick</title>
		<link>http://www.eddybrown.co.uk/blog/modelling-a-london-brick/</link>
		<comments>http://www.eddybrown.co.uk/blog/modelling-a-london-brick/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 14:20:39 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Mental Ray]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=65</guid>
		<description><![CDATA[I just thought I&#8217;d share with you a quick render of a brick that I created for my Advanced 3D module at Uni. We had a limit of 200 tri&#8217;s and two 256&#215;256 textures, one for colour and the other a bump map; however we were free to render them however we liked. I kept [...]]]></description>
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		<title>Clay wireframe renders with Mental Ray &amp; 3ds Max</title>
		<link>http://www.eddybrown.co.uk/blog/claywireframerender/</link>
		<comments>http://www.eddybrown.co.uk/blog/claywireframerender/#comments</comments>
		<pubDate>Sun, 19 Oct 2008 16:09:56 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[3ds Max]]></category>
		<category><![CDATA[Clay Wireframe Render]]></category>
		<category><![CDATA[Mental Ray]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=33</guid>
		<description><![CDATA[I thought I&#8217;d outline my process of creating &#8216;clay&#8217; images for showing WIP (Work In Progress) in forums or blogs. Clays are used because they show the model in a basic form which tends to show lumps and bumps which could otherwise be covered up by texturing or shaders. It also allows your peers to [...]]]></description>
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		<slash:comments>15</slash:comments>
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		<title>Final Year begins!</title>
		<link>http://www.eddybrown.co.uk/blog/final-year-begins/</link>
		<comments>http://www.eddybrown.co.uk/blog/final-year-begins/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 14:21:02 +0000</pubDate>
		<dc:creator>Eddy Brown</dc:creator>
				<category><![CDATA[Thoughts]]></category>
		<category><![CDATA[University]]></category>
		<category><![CDATA[Wacom]]></category>

		<guid isPermaLink="false">http://www.eddybrown.co.uk/?p=18</guid>
		<description><![CDATA[It&#8217;s been a while since my last post on here, mainly because I&#8217;ve had a busy summer working on my MG! Since getting back to University in Huddersfield it&#8217;s been very busy indeed, I wrote a review of Spore for the student magazine and I&#8217;ve been busy getting myself ready for the workload that comes [...]]]></description>
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