Portfolio

I have one year of professional experience in the games industry at Canalside Studios where I worked on Yo Ho Kablammo! an XBLA title - yet to be released. I worked on the environments within the game like the island and the volcano which were built in 3ds Max, normal mapped in Z-Brush and painted in Photoshop. I also textured the player ships, modeled various other 3D assets and prepared most of the assets for the game engine.

I like to keep busy with projects in my spare time whether they be digital or not and always seem to have something on the go.

All modeling and rendering was done in 3ds Max & Mental Ray and any textures were made in Photoshop.

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High Poly

Lotus Elise

Advanced 3D module project

Orange Lotus Elise S2Lotus Elise Orange 2Lotus Elise Orange 3Lotus Elise Krypton GreenKryton Green Lotus Elise TopLotus Elise WheelLotus Elise Clay 1Lotus Elise Clay Side

Fiat 500
Fiat 500 Fiat 500 Fiat 500

Games Assets

Yo Ho Kablammo!

In game screen grabs

Yo Ho Kablammo! Main IslandYo Ho Kablammo! VolcanoYo Ho Kablammo!

Jet XS

Final Year game development module

(WIP)

JetJetXS - Euro WireJetXS Euro TextureSheetJetXS - Hob propJetXS - Hob Texture & Wireframe

Caterham 7
caterham

London Brick

(140 tris & 256×256 diffuse & normal map)

3 hour build

London Brick Render Materials

Other Pieces

Others
nuts


  1. Mike April 20th, 2009
    12:08 BST

    Just wanted to say, really impressive work on the S2 Elise.

    Mike.

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About

Eddy Brown has just finished his degree at Huddersfield University (UK) where he studied Computer Games Design.

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